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@raid definitely agree with you. I wanted to nail a good baseline with the recent update but more control is almost always better. Should be able to implement this today...
Great!
@raid I just updated the Material Panel with many more controls, including Halation Radius and Hue/Saturation Controls you requested. I also tweaked the halation glow kernel for nicer falloff behaviour.
Wonderful!
It seems though, that the halation is not rendered as displayed in the app during editing.
I attached a heavy handed example to make the difference more obvious.
Hey! Has this been adressed? The halation in my exports still looks different than inside the app while editing.
@raid bumping this due to halation disappearing when setting resolution to full (regardless of quality setting)
@raid I got the same problem, halation is not same as previews when exporting at full resolution, hope @monokee can check this